Difference between revisions of "States"

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== Definition ==
 
== Definition ==
 
{{Def-en|1={{PAGENAME}}}}
 
{{Def-en|1={{PAGENAME}}}}
d_states Stati "Possibile configurazione del Campo nel suo complesso o di domini locali più o meno estesi.<br>
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A state is '''any possible configuration of a [[Acted / Fields|Field]]''', of the organization of the [[Relations]] between [[Events]] in / of it, any snapshot of a [[Process]], in its totality or of more or less extended [[Space]]-[[time]] domains.
Più in generale, uno stato di un ente è rappresentato dall'insieme degli attributi, delle proprietà dell'ente e delle relazioni che lo legano all'ambiente (l'insieme degli altri enti esistenti).<br>
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Configurazione di un sistema dinamico, insieme dei valori dei parametri che descrivono il sistema." States Possible configuration of the Field in its complex or of more or less extended local domains.<br> More generally, a state of an entity is represented by the set of the attributes, of the properties of the entity and of the relationships that tie its to the environment (the set of the other existing entities).<br> Configuration of a dynamic system, set of the values of the parameters that describe the system. States Possible configuration of the Field in its complex or of more or less extended local domains.<br> More generally,  a state of an entity is represented by the set of the attributes, of the properties of the entity and of the relationships that tie its to the environment (the set of the other existing entities).<br> Configuration of a dynamic system, set of the values of the parameters that describe the system.
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Possibile configurazione del Campo nel suo complesso o di domini locali più o meno estesi.
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More in general, a state of an [[Entities|Entity]] is represented by the set of the attributes, of the [[Properties]] of that entity, of the Events that occur in / on it and of the Relations that links it to the environment (the set of the other existing entities).
Più in generale, uno stato di un ente è rappresentato dall'insieme degli attributi, delle proprietà dell'ente e delle relazioni che lo legano all'ambiente (l'insieme degli altri enti esistenti).
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Configurazione di un sistema dinamico, insieme dei valori dei parametri che descrivono il sistema.
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State: a state, a condition of a property of a physical system, i.e. the spin of an electron. "States" does not exist. Time cannot be stopped. We can take a snapshot, and call that a state. But it is an abstraction. Systems incessantly evolve, even when they appear static and stable
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'''Configuration of a dynamic system''', set of the values of the parameters that describe the [[Systems|System]]. A condition of a property of a System.
  
Action and Energy are two central concepts in physics. Energy is an elementary form of Information. So, we need to rephrase: Action and Information are two central concepts in physics. Action and Information / Energy come immediately after two other fundamental concepts: Force and Field, which in this model of description of Reality are always coupled into a unitary entity, a Source. The correct sequence is: Source (Force + Field) -> Action -> Information -> Structures -> Form. In other words: Entities (Sources) that produce Events (Action) organized by Relations (Information) into Processes (Structures) that form the Reality.
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The possible configurations (commonly called "states", regimes, phases, etc. with various different meanings) range from complete / absolute chaos (disordered systems) to complete order (ordered systems). Among these extremes we can find all the states of systems, organized states, processes, etc. It is in this territory of organization that we can find the evolution towards the complexity that characterizes the processes that we see at work in the [[Formation of Reality]], both the [[Physical Reality|Physical]] and the [[Cognitive Reality]].
The difference between the concepts of Action and Information / Energy is very important. Normally we define Action starting from Energy (action is the integral between two instants of the temporal evolution of a system). We should do the opposite, since Action is a causal and variational precursor of Energy, of Information. Energy is a physical quantity derived from Action. So we should define Energy as the derivative of Action with respect to time. The difference between these two concepts is therefore essentially Time, one of the primary Dimensions of Reality. Deriving, dividing by time means taking a snapshot of a System. We cannot observe the flow of Events that cause a system to change. We can only take two (or more) snapshots (observations / measurements) and compare them to understand what happened (how the system has changed) between the snapshots. This is probably why Action has historically been defined starting from Energy. Energy (or rather Information) is what we measure. We cannot directly measure Action, we can only calculate it by integrating the Energy between two successive instants in Time.
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Why do we speak of Information / Energy, of Energy as an elementary form of Information? Because when we take a snapshot of the world what we get is not the flow of Action, of Events, what we get is not a flow, it is not Reality in its formation, in its becoming, but an image, a representation, static, a state in fact. States, to which Information / Energy correspond, do not exist in Reality, because Time never stops. Elementary Events are incessantly produced by the Source of Reality, by the Action of the Fundamental Force on the Elementary Field. Time, a relative concept, whose (local) flow rate is a function of the density of Elementary Events, never stops. It can slow down to almost stop, as we hypothesize happens in the presence of very high mass densities, for example at the center of black holes. But it can never stop (this would require an infinite mass density, which is not possible even if all the mass of the universe were concentrated in an infinitesimal point, no rooms for "singularities" in this model).
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'''States does not really exist'''. [[Time]] cannot be stopped. We can take a snapshot, and call that a State. But it is always an abstraction. [[Systems]] incessantly evolve, even when they appear static and stable. States, to which [[Information]] / [[Energy]] correspond, do not exist in [[Reality]], because Time never stops. There are only flows, there are only Events, Action, the products of [[Creation | creative sub-processes]], the substance of everything, the materials that feed the [[Evolution | evolutionary sub-processes]].
  
Due to its causal and variational nature, well expressed by the Principle of Uncertainty, Reality is constantly changing. Nothing is truly static, at all scales of magnitude, at all levels of complexity. It is an ontological property, not a phenomenological aspect that can be corrected with more accurate measurement techniques, with a more accurate choice of experiments, observations, systems to be measured. Energy and Time are linked by a fundamental indetermination, which originates from the uncertainty that underlies the incessant creation of Reality: the Planck scale tiny fluctuations (Elementary Events), the inhomogeneities in whose distributions that represent the Elementary Action in its Modes / Components, from which all the fundamental physical quantities derive: Space and Time, Mass (deformation of Space-time), Motion, Charge and Spin.
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We must consider these "states" as '''conditions, modalities of organization of the events that occur in the Elementary Field''' and that make up its [[Dynamics of Physical Reality|Dynamics]].
  
And then, after this premise, what is the meaning of the word Information in a physical perspective? Basically we have said that Information and Energy, as its elementary form, do not exist as everything is constantly changing. But then Information / Energy don't exist? What are they? What guarantees "permanence", conservation, which is the basis of the Evolution of Reality? If nothing is preserved, what can change more or less slightly to allow for evolution?
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'''A proposal of classification''':
 
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*[[Physical states]]
Information and Energy do not exist if by them we mean representations of states of a system. Because true "states" do not exist, they change incessantly. The faster this change is (the shorter the time in the equation that links Energy and Time in the definition of Action), the more difficult it is to obtain a precise value of the Energy, a more "true", real information. For this reason, in this model of description of Nature we try to give a more dynamic definition of the concepts of Information and Energy. In a general sense, by Information we mean the scheme of Organization of the Relations between Events, or between Processes of Event, the structures of Reality. A scheme, a pattern of the organization of Relations between Events, of Action, of the Relation that organize Events in sets, or better in nets, in Processes.
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**[[States of Elementary Field]]
 
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***[[Nothingness]]
At the most elementary level of Reality, we can reformulate this concept as the ever-changing configuration (within the limits of the Principle of Uncertainty) of the correlations (Elementary Information / Energy of the Elementary Field) between the inhomogeneities (Elementary Action) of the distributions of Planck-scale small fluctuations (Elementary Events). The correlations between the Modes / Components of Elementary Action (Perturbation, Translation, Rotation:Chirality, Rotation:AxisOrientation) lead us respectively to the slightly more complex forms of Information that we call "Energy of physical systems": Mass, Motion, Charge and Spin.
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***[[Emptiness]]
 
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***[[Somethingness]]
Information is the foundation and object of the evolutionary sub-process, just as Action (Events) is the foundation and object of the creative sub-process. The two together make up the Process of Formation of Reality.
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**[[States of Physical Fields]]
 
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***[[Vacuum]]
Why Information is so important both in the field of General Relativity and in Quantum Mechanics? Because everything we deal with is Information. We, as well as the whole Universe, are made of Information, we are Information, we are composed of Structures of Information, that is Action that has taken a form, Events organized by Relations in networks, in Processes. Information...
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***[[Void]]
 
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***[[Micro-states]]
As we have seen above, Information is and come from the Relations among Action, among Events. We can't directly see or measure Action, Events. We can observe and measure the result of Action, of Events. In this sense, Information (and Energy) is always an artifact. It does not exists, in a common sense. Because Reality, everything does not exist in a classical sense. Reality happens. Only Events exist, and Relations between them, between the Action that compose Processes, which form everything that exist, in an incessant evolution.
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***[[Structured Elementary Field]]
 
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*[[Cognitive states]]
Information, or Energy is and give us a representation of Reality. To take a snapshot we have to stop Time. A snapshot is not Reality. It is a representation of Reality. Reality incessantly is created and evolves. It incessantly goes on. In Reality there are not Information and Energy. In Reality there are only Events, Action, Relations, Processes that make all happen. Our cognitive systems, under the vital pressure to construct models of Reality to help our conservation and evolution in a complex and difficult world, incessantly take pictures of everything. We observe and make measurements, and we thing that these snapshot, this Information, these Energy measured quantities are real, are the effective Reality. But they don't.
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**[[States of Cognitive Fields]]
 
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They are always representations, snapshots, pictures of something in incessant motion, something from the past, We try to stop time to enjoy the landscape, but the landscape incessantly changes and we don't ever see the "real" landscape. We can only enjoy a series of pictures, of static, and so unreal, representations of Reality. From this aspect of Reality and of the Representations of Reality comes the problem of measurement, a central problem in the interpretation of Quantum Mechanics.
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Action becomes Information (and its most elementary form, Energy) when we stop Time (in physics, if we divide Action by Time, we get Energy). In Nature, of course, we cannot stop Time. We can try to stop Time by making observations, measurements, snapshots of the unstoppable Process of Formation of Reality. Always approximations, due to the omnipresent indetermination, according to the Principle of Uncertainty. Each interaction is an exchange of Information (or Energy in the elemental levels of Reality). Interactions, as expressions of Sources, force / field pairs, are made up of Events, Action. They modify the forms of the systems that interact. What is exchanged is Action that transforms. Information, in fact.
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== Common definition  ==
 
== Common definition  ==
 
{{WpPages}}
 
{{WpPages}}
 
*[https://en.wikipedia.org/wiki/State State]
 
*[https://en.wikipedia.org/wiki/State State]
*[https://en.wikipedia.org/wiki/State_(disambiguation) State_(disambiguation)]
 
 
*[https://en.wikipedia.org/wiki/Information Information]
 
*[https://en.wikipedia.org/wiki/Information Information]
 
*[https://en.wikipedia.org/wiki/Information_(disambiguation) Information_(disambiguation)]
 
*[https://en.wikipedia.org/wiki/Information_(disambiguation) Information_(disambiguation)]
 
*[https://en.wikipedia.org/wiki/Energy Energy]
 
*[https://en.wikipedia.org/wiki/Energy Energy]
 
*[https://en.wikipedia.org/wiki/Energy_(disambiguation) Energy_(disambiguation)]
 
*[https://en.wikipedia.org/wiki/Energy_(disambiguation) Energy_(disambiguation)]
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*[https://en.wikipedia.org/wiki/Time Time]
  
 
== Description ==
 
== Description ==
  
 
== See also ==
 
== See also ==
*[[x]]
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*[[Physical states]]
 
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*[[States of Elementary Field]]
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*[[Nothingness]]
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*[[Emptiness]]
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*[[Somethingness]]
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*[[Vacuum]]
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*[[Void]]
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*[[Micro-states]]
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*[[Structured Elementary Field]]
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*[[States of Physical Fields]]
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*[[Cognitive states]]
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*[[States of Cognitive Fields]]
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*[[Information]]
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*[[Relation]]
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*[[Complexity]]
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*[[Relations]]
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*[[The Cycle of Information]]
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*[[Events]]
  
 
{{Template:LinksToTFNR}}
 
{{Template:LinksToTFNR}}
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*[[TFNR - Energy and matter in the structured Field]]
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*[[TFNR - Energy]]
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*[[TFNR - Dark Energy]]
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*[[TFNR - Ordinary Energy]]
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*[[TFNR - Some common physical phenomena in the structured Field]]
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*[[TFNR - The role of emergence in the construction of Reality]]
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*[[TFNR - Nothing is absolute, everything is relative and evolves]]
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*[[TFNR - Relations: Information/Energy - Complexity - Evolution/Essence (Form)]]
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*[[TFNR - What evolves?]]
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*[[TFNR - Relation and Information: the “objects” of evolution]]
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*[[TFNR - Information “and/or” Energy]]
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*[[TFNR - Evolution: the Metabolic Cycle of Information]]
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*[[TFNR - Information and complexity]]
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*[[TFNR - Chaos, Organization, Order: entropy and …enthalpy]]
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*[[TFNR - From chaos to order: state / phase transitions]]
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*[[TFNR - Different kinds of order]]
 
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== Units of measurement ==
 
== Units of measurement ==

Latest revision as of 17:37, 25 April 2022

Definition

A state is any possible configuration of a Field, of the organization of the Relations between Events in / of it, any snapshot of a Process, in its totality or of more or less extended Space-time domains.

More in general, a state of an Entity is represented by the set of the attributes, of the Properties of that entity, of the Events that occur in / on it and of the Relations that links it to the environment (the set of the other existing entities).

Configuration of a dynamic system, set of the values of the parameters that describe the System. A condition of a property of a System.

The possible configurations (commonly called "states", regimes, phases, etc. with various different meanings) range from complete / absolute chaos (disordered systems) to complete order (ordered systems). Among these extremes we can find all the states of systems, organized states, processes, etc. It is in this territory of organization that we can find the evolution towards the complexity that characterizes the processes that we see at work in the Formation of Reality, both the Physical and the Cognitive Reality.

States does not really exist. Time cannot be stopped. We can take a snapshot, and call that a State. But it is always an abstraction. Systems incessantly evolve, even when they appear static and stable. States, to which Information / Energy correspond, do not exist in Reality, because Time never stops. There are only flows, there are only Events, Action, the products of creative sub-processes, the substance of everything, the materials that feed the evolutionary sub-processes.

We must consider these "states" as conditions, modalities of organization of the events that occur in the Elementary Field and that make up its Dynamics.

A proposal of classification:

Common definition

Links to Wikipedia pages:

Description

See also

Links to the related sections of the TFNR Paper

Classification