Difference between revisions of "States"

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(Definition)
(Definition)
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A state is '''a possible configuration of the organization of a [[Acted / Fields|Field]]''' in its totality or of more or less extended domains.
 
A state is '''a possible configuration of the organization of a [[Acted / Fields|Field]]''' in its totality or of more or less extended domains.
  
More in general, a state of an entity is represented by the set of the attributes, of the properties of that entity, of the events that occur in / on it and of the relations that links it to the environment (the set of the other existing entities).
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More in general, a state of an [[Entities|Entity]] is represented by the set of the attributes, of the [[Properties]] of that entity, of the [[Events]] that occur in / on it and of the relations that links it to the environment (the set of the other existing entities).
  
'''Configuration of a dynamic system''', set of the values of the parameters that describe the system. A condition of a property of a [[Systems|System]].
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'''Configuration of a dynamic system''', set of the values of the parameters that describe the system. A condition of a property of a System.
  
"States" does not really exist. Time cannot be stopped. We can take a snapshot, and call that a state. But it is always an abstraction. Systems incessantly evolve, even when they appear static and stable. States, to which Information / Energy correspond, do not exist in Reality, because Time never stops.
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'''States does not really exist'''. [[Time]] cannot be stopped. We can take a snapshot, and call that a state. But it is always an abstraction. [[Systems]] incessantly evolve, even when they appear static and stable. States, to which [[Information]] / [[Energy]] correspond, do not exist in [[Reality]], because Time never stops.
  
 
== Common definition  ==
 
== Common definition  ==

Revision as of 22:45, 28 December 2021

Definition

A state is a possible configuration of the organization of a Field in its totality or of more or less extended domains.

More in general, a state of an Entity is represented by the set of the attributes, of the Properties of that entity, of the Events that occur in / on it and of the relations that links it to the environment (the set of the other existing entities).

Configuration of a dynamic system, set of the values of the parameters that describe the system. A condition of a property of a System.

States does not really exist. Time cannot be stopped. We can take a snapshot, and call that a state. But it is always an abstraction. Systems incessantly evolve, even when they appear static and stable. States, to which Information / Energy correspond, do not exist in Reality, because Time never stops.

Common definition

Links to Wikipedia pages:

Description

See also

Links to the related sections of the TFNR Paper

Classification